As I speed through my 25th year of life
on this planet, I've started reflecting on a lot of things. Most
recently, my gaming habits and how they've changed over the years.
From the pixelated platformers that helped occupy my free time as a
child, to my parentally regimented gaming hours in my adolescent
stage, to my high school obsession and dedicating entire weekends to
JRPGs, it all seems so long ago. These days, I'm lucky if I can get
in an hour or two a day without interruption, and that's not to
mention other, self-imposed deadlines like this one. Instead of
long, plot-filled, story-driven titles like Final Fantasy, Persona or
The Elder Scrolls, I often find myself content to play through a few
matches of Titanfall or Street Fighter, or bang out a couple quick
levels of an indie title like Bastion or Octodad. I started
wondering if it was my taste that had changed over the years, or if
something else about me had.
Needless to say, I wouldn't be writing
this blog if I didn't love video games almost as much as I love
writing almost as much as I love having an opinion about things.
Video games are a pillar of my life that I've clung to since round
about age 4. In my childhood years, they filled the gaps between
school, homework, dinner, and bed. On my weekends, I would often have
friends over, or visit them at their houses, so that we could play
something 2-player like Sonic the Hedgehog or Mortal Kombat.
As I got older, I became less of a
star-student and started spending more time with my games. In middle
school my parents started to restrict my access, and impose time
limits on how much I was allowed to play per day. This in no way
discouraged me, and quite possibly had the adverse effect that they
were hoping for. Instead of finding other ways to occupy my time (by
doing homework or reading), I instead looked for ways to cheat the
system and try to squeeze in more game time.
By high school, I was a lost cause.
Combined with my obsession to fill as many free minutes as I could
gaming, my parents had finally set up DSL in our house which served
to give me unrestricted access to the internet. I could now research
how to beat games, which ones were worth playing, and talk to other
gamers. However, I wasn't yet able to experience the thrill of
online multiplayer, as most of my computers were hand-me-downs that
were already roughly four years old by the time I got to touch them.
They weren't exactly up to the task of running anything more complex
than StarCraft: Brood War or Diablo 2.
What I've found puzzling is this: what
happened between age 18 to age 25 that's caused me to drop from eight
hours a day to one or two? Well, there's several answers.
1. Social Life – At some point after
my brief college schooling, I began to build a rather small social
circle. I found myself wanting to hang out with my friends in all my
spare time, instead of locking myself away in my room with my games.
It's true my friends were gamers, but multiplayer has such a
different feel to it than an involved single-player experience.
Multiplayer is specifically designed to be an interesting and often
adrenaline-fueled distraction for roughly 10-20 minutes at a time.
Single-player campaigns can take tens (or in the case of JRPGs,
hundreds) of hours to complete.
2. Work – While school owned my ass
from 8am to 3pm, it left me a good chunk of afternoon to do whatever
I wanted with. These days, working takes a whole 8 hours out of my
life, from 10am to 6pm, plus travel time. In winter, this often
means that the sun has set long before I leave the building and by
the time I get home, all I want to do is relax. For some, gaming is
quite relaxing, but since my favorite titles tend to be action-filled
thrill rides, more nerves and adrenaline is often not exactly what
I'm looking for.
3. Relationship – I'm currently
living with a wonderful woman who brings out some of my best
qualities and helps lift me up when some of my less admirable ones
rear their ugly heads. I'm very much in love and enjoy spending time
with her. Yet again, this is another element of my life in which
gaming is common ground, however we have very different tastes.
Where I enjoy the quick pace and visual aesthetic of action games,
she tends to prefer more open-ended sandboxy titles.
This all really brings me around to my
conclusion which is: Time. At 25, I just don't have the expendable
hours in my day to sit down and play anything that isn't already
broken into 30-60 minute intervals. The other aspect is that I enjoy
gaming so much that I desire to cram as much excitement as possible
into as short a period of time.
That being said, I do have some
favorites that see a lot of play, due to the fact that they satisfy
this need extremely well.
Titanfall – I've been rocking this
game since the launch that I didn't plan for. Matches are
fast-paced, movement is fast-paced, and, well, GIANT ROBOTS. In
about an hour, I can knock out a good solid 3-4 games of Hardpoint or
Capture the Flag and feel invigorated and like I've accomplished
something.
Street Fighter – I had a very brief
glimpse into the fighting game community in my early years after high
school. I love the competitive head-to-head combat and the quick
reflexes and deep strategy required. Unfortunately, I'm pretty much
shit at all those things, so I've mostly relegated myself to watching
live streams of major tournaments. That doesn't mean I don't like to
hop online and dick around every once in a while. Games often take
less than 5 minutes to complete, plus practicing execution in
training mode, and a little bit of arcade/story mode and I can feel
like I've done something to better myself in video games.
Diablo 3, Borderlands 2, Torchlight 2 –
Okay, these games are kind of the black sheep on my list of “low
investment, low-mid reward”. All of them have tens of hours of
campaign gameplay required to reach completion. However, one thing
kind of unifies this type of game and that's “lootfest”.
Grinding out a single dungeon in these games can easily lead to one
or two upgrades to my equipment and that's just enough to leave me
satisfied. Of course, their addictive gameplay will always leave me
wanting more, but that's why I keep playing.
By no means will I ever stop gaming. I love this entertainment medium too much to abandon it all together, despite my absurd amount of other hobbies. What it does mean, is that I may be demoted to the level of "filthy casual" as I try and squeeze in what I can when I can, and it may occasionally be lighter and fluffier than Castlevania: Symphony of the Night, or Dark Souls. Wherever my gaming and/or game journalism career ends up, you can be sure that I'll still be here sharing my thoughts on Zero Tolerance years from now.
Who knows? Maybe I'll end up doing a follow up in 20 years? We could call it Half-Life.
By no means will I ever stop gaming. I love this entertainment medium too much to abandon it all together, despite my absurd amount of other hobbies. What it does mean, is that I may be demoted to the level of "filthy casual" as I try and squeeze in what I can when I can, and it may occasionally be lighter and fluffier than Castlevania: Symphony of the Night, or Dark Souls. Wherever my gaming and/or game journalism career ends up, you can be sure that I'll still be here sharing my thoughts on Zero Tolerance years from now.
Who knows? Maybe I'll end up doing a follow up in 20 years? We could call it Half-Life.
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