This holiday season I constructed myself a $1100 computer so that I could finally have a high-powered gaming rig all my own. Something that would run the shit out of games like Assassin's Creed IV or Splinter Cell and still have memory left over.
Since then I have logged approximately 17 hours in Risk of Rain and 44 in Starbound (will get to that later). Yes, I have been playing pixelated indie roguelikes on a computer where the highest of graphics settings isn't high enough. This might not say much for me and my PC gaming needs, but what I find is that it really doesn't say much for the triple-A gaming industry at all. All of my needs have been met by two games whose combined prices don't even approach a shiny new $60 investment from some money-grubbing CEO's farm of development drones, and who's graphical style is still locked in a time vault from the 1990's with the Super Nintendo and Sega Genesis.
Showing posts with label Risk of Rain. Show all posts
Showing posts with label Risk of Rain. Show all posts
Thursday, February 13, 2014
Saturday, January 25, 2014
Zero Tolerance Games is on YouTube!
This is kind of like a content update, only instead of typing words at your face, I've uploaded a YouTube video. Here's the first 10 minutes of me desperately trying not to get killed on the last level of Risk of Rain for the PC.
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