Forcing players to grind for experience points to unlock things is one of the most overused of system mechanics right now, and it's driving me nuts. After spending about a month away from The Last of Us, I went into Factions mode, and found myself completely outclassed; less so in player skill, than in weapon and character skill availability. Call of Duty, while popular, is, in my opinion, the biggest offender here.
Showing posts with label The Last of Us. Show all posts
Showing posts with label The Last of Us. Show all posts
Thursday, August 1, 2013
Thursday, June 27, 2013
10 IPs This Generation That Deserve A Sequel
I attempted to find 10 IPs that made their debut during the current generation of consoles, with no currently released or announced sequels, that I personally wanted to see more of, and that felt like there was room to expand upon. I failed, and was stuck at 8 until I allowed myself some exceptions. Now, moving on to the list, and why these titles made the cut.
Wednesday, June 26, 2013
E3: Abridged - Part IV
So over a week after the fact now, I'm finally getting around to finishing this series. I'd had plans to complete it earlier, but some personal illness got in the way of that. Finally getting around to watching the last of the press conference footage and I've got to say that I'm significantly more enthused than I thought I'd be. Roll up those sleeves. Bring down the cage. It's time for the Sony Smackdown.
Labels:
Batman: Arkham Origins,
Beyond: Two Souls,
DriveClub,
E3,
Final Fantasy,
Infamous,
Jack Tretton,
Killzone,
Kingdom Hearts,
Oddworld,
playstation 4,
Sony,
The Elder Scrolls Online,
The Last of Us,
Watch_Dogs
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